So my friend Shawn and I have just started working on a zombie type spoof. We were going to make a short film out of it but just decided to make it a teaser that shows all of the highlights of what we wanted to film to be. The film had no storyline at all and consisted of us mostly just walking around. It was stupid but we feel like if we just make a trailer out of it, it would be good enough and funny. Thanks for reading, the trailer will be out once we finish some more production.
Today I officially started remastering and re-editing the second episode of Kaptain Klassic (I decided not to remaster the first one only because it was mostly just pictures and there's wasn't much to edit. So technically not all of Season 1 will be remastered, just the majority). I will upload each episode one by one as it will take time for me to remaster and re-edit the the season one episodes. So stay tuned for that! Also, I would really like to get started soon on getting these DVDs for Season One made. The plan is to get the DVDs out and available for everyone to purchase when Season Two ends. So I will probably release both Season One and Two DVDs at the same time and also give a bundle deal so if you would like to buy both, you could save money compared to if you purchased each DVD separately.
Just in case you aren't aware of Amiibo at all, let's get that out of the way.
Amiibo is the wireless communications with Nintendo and was introduced in June 2014. Amiibo made figurines of Nintendo characters, and are prototypes for future plans of making Nintendo trading card games. These Amiibo figurines operate on Wii U titles such as Mario Kart 8, Super Smash Bros Wii U, Kirby and the Rainbow Curse and more.
Captain Toad: Treasure Tracker is the latest game so far to get support from Amiibo. Nintendo has officially announced that the patch for players to interact with the game using Amiibo will be available on March 20th 2015.
Here are a few benefits from using Amiibo in Captain Toad: Treasure Tracker:
-Tap the Toad amiibo to the Wii U GamePad controller for a special hide-and-seek challenge in each stage.
-Watch as Pixel Toad runs into the level and search through the level to try to find him.
-Tap other amiibo figures and receive 1-UP Mushrooms.
Almost all of the Amiibo characters will be compatible for this game! So stay tuned for Amiibo coming soon to Captain Toad: Treasure Tracker!
Release Date: March 2015 Platform: Wii U/Amiibo Figurines
Castlevania 2: Simon’s Quest The Worst or the Best?
The Castlevania trilogy on the NES was very popular and original in many ways. However, there is debate as to whether or not Simon’s Quest was as good as the first and the third game. Most people agree that Castlevania 2 probably had the most variety out of the first three Castlevania games, being that it was the only one that was set up as a nonlinear RPG, similar to many great NES RPGs, like Final Fantasy or Zelda 2: Link’s Adventure.
What is it about this game that gives it such a reputation? We should consider the case of The Legend of Zelda. It was such a great open-world RPG classic, that Zelda 2 was looked down upon due to being a 2-D sidescroller and lacking the same feel. Not that it was a bad game, but it didn’t feel the same as The Legend of Zelda. Castlevania 2 shares the same problem. With Castlevania redefining platforming games, it made Castlevania 2 seem different.
When you start the game, you have no clue where to begin. You start off in the middle of a town, so your first instinct is to talk to the people to find out where to go or what to do. Unfortunately, they give you no help. So, when you leave the town, you go through forests and castles defeating enemies using your whip and other weapons. Like I said, you can’t deny the joy of the gameplay, but the biggest flaw of Castlevania 2 is the transitions from day to night.
"WHAT A HORRIBLE NIGHT TO HAVE A CURSE!" This is what the game tells you when it turns from day to night in a text box that takes forever! It gets very annoying how often this happens. The same thing happens when it turns back to day time except it says "THE MORNING SUN HAS VANQUISHED THE HORRIBLE NIGHT." This is a game-flow killer.
The enemies in the game definitely were not quite as hard as the first Castlevania, and it just feels like the game was rushed. A masterpiece that was unfinished. That’s what Castlevania 2 was. But with all of the flaws of this game, it is still a classic, and it still feels like a Castlevania game. However, there is one thing that I think everyone can agree on. The music in this game is tight. The music in all of the Castlevania games is among the best music video games offer. But even so, in my opinion Castlevania 2: Simon’s Quest, is not the best of the franchise released on NES.